45 research outputs found
Many Destinations, Many Pathways: A Quantitative Analysis of Legitimate Peripheral Participation in Scratch
Although informal online learning communities have proliferated over the last
two decades, a fundamental question remains: What are the users of these
communities expected to learn? Guided by the work of Etienne Wenger on
communities of practice, we identify three distinct types of learning goals
common to online informal learning communities: the development of domain
skills, the development of identity as a community member, and the development
of community-specific values and practices. Given these goals, what is the best
way to support learning? Drawing from previous research in social computing, we
ask how different types of legitimate peripheral participation by
newcomers-contribution to core tasks, engagement with practice proxies, social
bonding, and feedback exchange-may be associated with these three learning
goals. Using data from the Scratch online community, we conduct a quantitative
analysis to explore these questions. Our study contributes both theoretical
insights and empirical evidence on how different types of learning occur in
informal online environments
Taboo and Collaborative Knowledge Production: Evidence from Wikipedia
By definition, people are reticent or even unwilling to talk about taboo
subjects. Because subjects like sexuality, health, and violence are taboo in
most cultures, important information on each of these subjects can be difficult
to obtain. Are peer produced knowledge bases like Wikipedia a promising
approach for providing people with information on taboo subjects? With its
reliance on volunteers who might also be averse to taboo, can the peer
production model produce high-quality information on taboo subjects? In this
paper, we seek to understand the role of taboo in knowledge bases produced by
volunteers. We do so by developing a novel computational approach to identify
taboo subjects and by using this method to identify a set of articles on taboo
subjects in English Wikipedia. We find that articles on taboo subjects are more
popular than non-taboo articles and that they are frequently vandalized.
Despite frequent vandalism attacks, we also find that taboo articles are higher
quality than non-taboo articles. We hypothesize that stigmatizing societal
attitudes will lead contributors to taboo subjects to seek to be less
identifiable. Although our results are consistent with this proposal in several
ways, we surprisingly find that contributors make themselves more identifiable
in others
Designing for Critical Algorithmic Literacies
As pervasive data collection and powerful algorithms increasingly shape
children's experience of the world and each other, their ability to interrogate
computational algorithms has become crucially important. A growing body of work
has attempted to articulate a set of "literacies" to describe the intellectual
tools that children can use to understand, interrogate, and critique the
algorithmic systems that shape their lives. Unfortunately, because many
algorithms are invisible, only a small number of children develop the
literacies required to critique these systems. How might designers support the
development of critical algorithmic literacies? Based on our experience
designing two data programming systems, we present four design principles that
we argue can help children develop literacies that allow them to understand not
only how algorithms work, but also to critique and question them
Are anonymity-seekers just like everybody else? An analysis of contributions to Wikipedia from Tor
User-generated content sites routinely block contributions from users of
privacy-enhancing proxies like Tor because of a perception that proxies are a
source of vandalism, spam, and abuse. Although these blocks might be effective,
collateral damage in the form of unrealized valuable contributions from
anonymity seekers is invisible. One of the largest and most important
user-generated content sites, Wikipedia, has attempted to block contributions
from Tor users since as early as 2005. We demonstrate that these blocks have
been imperfect and that thousands of attempts to edit on Wikipedia through Tor
have been successful. We draw upon several data sources and analytical
techniques to measure and describe the history of Tor editing on Wikipedia over
time and to compare contributions from Tor users to those from other groups of
Wikipedia users. Our analysis suggests that although Tor users who slip through
Wikipedia's ban contribute content that is more likely to be reverted and to
revert others, their contributions are otherwise similar in quality to those
from other unregistered participants and to the initial contributions of
registered users.Comment: To appear in the IEEE Symposium on Security & Privacy, May 202